Cane Creek

Super Pacman Free play and High Score Save Kit Arcade

Description: This is a kit to add to your ORIGINAL arcade pcb. This DOES NOT work on a Raspberry Pi, Arcade 1UP, a MAME computer, or any other thing except your ORIGINAL pcb. This is NOT a stand alone game board. This is an ENHANCEMENT kit. This is a daughter card that fits into the processor socket. This kit adds functions like free play, attract sounds and more! Freeplay or Coin UseUpright or Cocktail ModeAttract Mode (w/sound) with or without Freeplay onSeparate High Score Table for each number of lives (ie. 1, 2, 3 lives vs. 5 lives)Set BONUS Lives via on screen menu, do not have to touch dip switches anymore.Set difficulty to R0 "Normal", R1 "Easy" through RF "Auto Hard" on screenHIgh Score Table - Save your top 5 scores with initials. No more failure-prone NVRAM like other kitsOn screen menu for dip switches and settings Attract Sounds that you can set for 25%, 50% or 100% every attract screen! PLUS, an option for FULL ATTRACT sounds that includes the dot munching sound on the game play attract screen! Or, standard attract sounds can be selected...but why?Change the logo from Bally Midway, Namco or www.HighScoreSaves.comReset game - "Soft Boot" when you want to start over Want to solve the issue of having free play and save your high score? Well, the new Super Pac man kit does it! Along with other features like FULL attract sound and on screen dip settings, this easy to install kit is for you. This kit plugs into your 6809 socket.Many key elements of Super Pac-Man are similar to Pac-Man, but there are also multiple twists. In Super Pac-Man, players do not encounter dots. Instead, they must seek out keys. These keys open doors that was previously unavailable to Pac-Man. Once opened, players are able to consume various items necessary for completing each stage.Super Pac-Man can move in all four directions, and in addition, he can increase his speed when the right item is eaten. While certain parts of the maze are blocked to Pac-Man when certain keys remain on the screen, this installment in the series allows players to travel in and out of the ghost box at will.While collecting keys, Pac-Man also needs to keep tabs on the four ghosts. Coming in red, orange, pink and blue, ghosts chase Pac-Man throughout the maze unless he eats a power pill, in which they retreat. When ghosts are weak, they turn blue and flash white when the effects of the power pill are about to wear off.Regular power pills give Pac-Man the power to eat ghosts and more quickly complete each maze without interruptions, but super power pills have even more bonuses. Giving Pac-Man the ability to move twice as fast as normal, he also grows two times his normal size. You will need to press down on the action key in order to activate Pac-Man’s super speed.On each board, the maze itself remains the same. In total, players must complete 16 rounds that get more and more difficult. There are 15 keys, two super power pills and four regular power pills. One bonus item appears every round, and some levels are considered to be bonus stages. During these rounds there are no ghosts.Stars are another type of bonus item that players should keep an eye out for. These stars always appear directly below the ghost box, between two sets of doors with images of bonus icons cycling through.Like the original Pac-Man, there are also animated intermissions in Super Pac-Man. Four sequential animated shorts play after rounds 2, 6, 11 and 16. Once you make it to the last level, the last animation will play again and again as you finish each board.Special FeaturesOne special feature included in Super Pac-Man is the door busting bonus. Normally, when a key is collected, players can simply use it to open it up. However, Pac-Man can also run into an unopened door. This will help to add to the player’s score.Collecting a star bonus icon gives players 200 points. However, there are also two boxes that contain pictures of bonus icons that change randomly. Players that are able to pick up the star icon at the exact moment that the same time images appear will get anywhere from 2,000 to 5,000 points.Power pills repel ghosts, allowing Pac-Man to consume 400 points per individual ghost consumed. The point value for each ghost doubles when they are eaten in succession.Super power pills make Pac-Man both stronger and faster. In fact, he grows larger in size than the paths that he follows, and he can overcome his enemies very easily. Bonus icons come up only once per level, giving players anywhere from 10 to 160 extra points.IconsGhosts – Four ghosts follow Pac-Man wherever he goes. If eaten, they regenerate after a few seconds and continue the pursuit.Pac-Man – This is the main character that players use to complete each maze. Pac-Man is bright yellow in color, with a large mouth that chomps as he moves.Power pills – Only four power pills appear on each level, but they temporarily give player the power to thwart ghosts. For a few seconds, ghosts can be eaten by Pac-Man and disappear from the screen.Bonus items – Gain extra points by eating bonus items as you collect keys. A single bonus icon appears once per level.Keys – In order to clear the maze, Pac-Man must find and collect all keys that are scattered throughout. Some keys open multiple doors while others only work on one.Doors – Locked doors block Pac-Man’s path to food and other icons. Once opened, he is able to clear each maze and move on to higher levels.Stars – Stars are another type of bonus item that appear from time to time. These bonuses are worth anywhere from 200 to 5,000 extra points.How to Play Super Pac-ManUsing the directional arrows and the action button, players are able to steer Pac-Man in the right direction and complete each board. There are 37 doors, 15 keys and 31 additional items for Pac-Man to collect on each level, not including bonus items. When a key is collected, the door that it works on will turn a different color. This door can literally be anywhere within the maze, which is something that makes Super Pac-Man even more challenging.Level 1At the beginning of this stage, players will encounter the standard Super Pac-Man maze for the first time. The apple bonus item, worth 10 points, will appear at some time. In addition, a star bonus icon will appear when approximately 50% of the board has been completed. If the coast is clear, you can try to wait until the two rotating sets of images are synched up to collect a bigger bonus.When all of the keys have been collected, the doors have been opened and the standard items have been eaten, level 1 will be cleared.Level 2The banana bonus is worth 20 extra points. The game play will almost be identical as seen in level 1, except the ghosts will move slightly faster. You can try collecting all of the keys first before going through doors, or you can open doors as you find the right keys. Clear the board to move onto stage 3.At the end of this level, you will see the first animated short in Super Pac-Man. In this intermission, the ghosts will pursue Pac-Man until he eats a super power pill and goes after them.Level 3Power pills and super power pills will start to come in handy during level three. As the ghosts increase in speed, it becomes easier for Pac-Man to get trapped in a corner. Only eat items that give Pac-Man special powers when completely necessary. In addition, avoid going after blue ghosts that have fled into the ghost box.The donut bonus icon is worth 30 points. Collect it if time permits.Level 4At the start of level 4, you will definitely notice that the ghosts are starting to move at a steadier pace. Also, ghosts will start to work together in teams in order to get Pac-Man. Get the burger bonus icon to add 40 more points to your score.Level 5The fried egg bonus is valued at 50 points. Ghosts will continue to get smarter and faster, so collect keys as quickly as possible to progress.Level 6During level 6, the corn bonus will appear. Eat it to increase your score by 60 points. This level also features an animated interlude. A huge version of one of the ghosts chases Pac-Man.Level 7This stage features the sneaker bonus item. Worth 70 points, players should only go after it if the ghosts are not looming.Level 8A piece of cake worth 80 points is the bonus item on this level.Level 9At this stage, the ghosts are moving at a phenomenally fast speed. Pac-Man will need to act fast if he is to collect all of the keys and open the corresponding doors. Get the flower bonus item for an extra 90 points.Level 10Pick up the bonus icon that looks like a bunch of grapes for an additional 100 points.Level 11Level 11 includes the cup of coffee icon, worth 110 bonus points. When the stage is complete, the third animated interlude will begin to play. All four ghosts will chase Pac-Man until he leaves the screen. Upon returning, they notice that he is now in his super sized mode. The ghosts run and the animation ends.Level 12Find the mushroom bonus item and get 120 points.Level 13A bonus icon that looks like a bell is standard for level 13. Worth 130 points, players can quickly increase their scores with a quick detour.Level 14Stage 14 features a four leaf clover for a bonus item. This bonus is valued at 140 points.Level 15The infamous Galaxian symbol makes an appearance during stage 15. For an additional 150 points, steer Pac-Man in its direction.Level 16This is the last and most difficult stage in Super Pac-Man. It is best to immediately go after a power pill, then eat keys and open doors until its time is up. Repeat this process until you clear the entire stage. You may or may not have time to go after the present bonus icon, which has a 160 point value.Once level 16 is completed, players get to see the last animated in Super Pac-Man. Super Pac-Man makes a return, chasing ghosts until they leave the viewing screen. Next, a huge group of standard sized Pac-Man clones enter the screen, still pursuing the ghosts.Technically, this is the end of Super Pac-Man, but you can continue to play. Each level will get harder to beat.Hints and Tips- Make use of the tunnels when you have no other way to go. Remember that ghosts can go in both ends of the tunnel at the same time, so this is not always a safe escape route.- Pay attention to the time limit set in bonus stages. Since there are no ghosts to battle, you should put all of your energy into getting the bonus items. When these stages are completed when there is still time left on the clock, the excess time is converted into bonus points. Payment We require immediate payment.We accept all major credit cards through the PayPal checkout.Customers please note: You do not have to have a PayPal account to pay for an item. When eBay directs you to the PayPal payment page, you will be able to enter your credit card info.Minnesota residents are required to pay state sales tax rate of 6.875%. With local taxes, the total sales tax rate is between 6.875% and 8.875%. Minnesota has recent rate changes (Mon Apr 01 2019). Ebay collects these taxes as of 1/1/2019.Shipping Items will be shipped to the shipping address you specify via PayPal only.We are NOT able to change the shipping address once payment has been made.A tracking number will be provided once your item has shipped.Domestic BuyersNo shipping to PO BOX and APO addresses for items with value higher than $100.International BuyersInternational buyers please note: Import duties, taxes and charges are not included in the item price or shipping charges. These charges are the buyer's responsibility. Please check with your country's customs office to determine what these additional costs will be prior to bidding/buying.Returns Please give us a chance to resolve any issues before posting any feedback.All returns must have RMA number. Returns with no RMA number will be delayed!We back our products with a 30 DAY SATISFACTION GUARANTEE! Please return in the original condition as it was received. 30 Days Refund / 30 Day Replacement.Defective / Dead items will be fully refunded or replaced.If your order arrives incorrect or the package is damaged in result of a carrier company, you must notify us within 72 hours of receipt. If there is a quality issue or malfunction with the product, we strongly suggest you to contact us right away so we can get you up and running!Any item needed to be returned must be securely packaged and shipped with tracking for your safety. We cannot be responsible for lost or damaged packages you send.Contact Us Customer satisfaction is our top priority! Sometimes, things are going to go wrong. No matter how much you plan for perfection, at some point we are going to disappoint a customer because of something that we could have prevented. When this happens, we own it. Even better, we try to out the issue before you the customer even notices it. As the saying goes, mended fences are often stronger than those never tested at all. If your customers experience is not going above and beyond or we seem to be ignoring an issue, let us know ASAP! We will win your loyalty...For any questions or concerns, please contact us through eBay MessengerOur Business HoursMonday - Friday : 9:00AM – 3:00PM Central Standard TimeSaturday and Sunday Closed

Price: 85 USD

Location: Minneapolis, Minnesota

End Time: 2025-01-17T22:22:32.000Z

Shipping Cost: 0 USD

Product Images

Super Pacman Free play and High Score Save Kit ArcadeSuper Pacman Free play and High Score Save Kit ArcadeSuper Pacman Free play and High Score Save Kit ArcadeSuper Pacman Free play and High Score Save Kit ArcadeSuper Pacman Free play and High Score Save Kit ArcadeSuper Pacman Free play and High Score Save Kit ArcadeSuper Pacman Free play and High Score Save Kit ArcadeSuper Pacman Free play and High Score Save Kit ArcadeSuper Pacman Free play and High Score Save Kit ArcadeSuper Pacman Free play and High Score Save Kit Arcade

Item Specifics

Return shipping will be paid by: Seller

All returns accepted: Returns Accepted

Item must be returned within: 30 Days

Refund will be given as: Money back or replacement (buyer's choice)

Return policy details:

Game Title: Super Pacman

Country/Region of Manufacture: United States

Brand: HighScoreSaves

Year: 1982

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