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John P. Doran Unity 2021 Shaders and Effects Cookbook (Paperback) (UK IMPORT)

Description: Further DetailsTitle: Unity 2021 Shaders and Effects CookbookCondition: NewSubtitle: Over 50 recipes to help you transform your game into a visually stunning masterpiece, 4th EditionEAN: 9781839218620ISBN: 9781839218620Publisher: Packt Publishing LimitedFormat: PaperbackRelease Date: 10/15/2021Description: Overcome the challenges and complexities involved in creating your own shaders with high-level realism using practical solutions, best practices, and the latest features of Unity 2021Key FeaturesDiscover practical recipes for mastering post-processing effects and advanced shading techniquesLearn the secrets of creating AAA quality shaders without writing long algorithmsCreate visually stunning effects for your games using Unity's VFX GraphBook Description Shaders enable you to create powerful visuals for your game projects. However, creating shaders for your games can be notoriously challenging with various factors such as complex mathematics standing in the way of attaining the level of realism you crave for your shaders. The Unity 2021 Shaders and Effects Cookbook helps you overcome that with a recipe-based approach to creating shaders using Unity. This fourth edition is updated and enhanced using Unity 2021 features and tools covering Unity's new way of creating particle effects with the VFX Graph. You'll learn how to use VFX Graph for advanced shader development. The book also features updated recipes for using Shader Graph to create 2D and 3D elements. You'll cover everything you need to know about vectors, how they can be used to construct lighting, and how to use textures to create complex effects without the heavy math. You'll also understand how to use the visual-based Shader Graph for creating shaders without any code. By the end of this Unity book, you'll have developed a set of shaders that you can use in your Unity 3D games and be able to accomplish new effects and address the performance needs of your Unity game development projects. So, let's get started!What you will learnUse physically based rendering to fit the aesthetic of your gameCreate spectacular effects for your games by testing the limits of what shaders can doExplore advanced shader techniques for your games with AAA qualityUse Shader Graph to create 2D and 3D elements for your games without writing codeMaster the math and algorithms behind the commonly used lighting modelsGet to grips with the Post-Processing Stack to tweak the appearance of your gameWho this book is for This book is for game developers who want to start creating their first shaders in Unity 2021 and take their game to a whole new level by adding professional post-processing effects. The book assumes intermediate-level knowledge of Unity.Language: EnglishCountry/Region of Manufacture: GBItem Height: 93mmItem Length: 75mmAuthor: John P. DoranGenre: Computing & InternetISBN-10: 1839218622Release Year: 2021 Missing Information?Please contact us if any details are missing and where possible we will add the information to our listing.

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John P. Doran Unity 2021 Shaders and Effects Cookbook (Paperback) (UK IMPORT)

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Book Title: Unity 2021 Shaders and Effects Cookbook

Title: Unity 2021 Shaders and Effects Cookbook

Subtitle: Over 50 recipes to help you transform your game into a visually s

EAN: 9781839218620

ISBN: 9781839218620

Release Date: 10/15/2021

Release Year: 2021

Country/Region of Manufacture: GB

Item Height: 93mm

Genre: Computing & Internet

ISBN-10: 1839218622

Number of Pages: 484 Pages

Publication Name: Unity 2021 Shaders and Effects Cookbook : Over 50 Recipes to Help You Transform Your Game into a Visually Stunning Masterpiece

Language: English

Publisher: Packt Publishing, The Limited

Publication Year: 2021

Subject: Programming / Games, Engineering (General), Programming Languages / C#, Programming / Mobile Devices

Type: Textbook

Item Length: 3.6 in

Subject Area: Computers, Technology & Engineering

Author: John P. Doran

Item Width: 3 in

Format: Trade Paperback

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