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GW Adeptus Titanicus 40k Adeptus Titanicus Rules Set Box VG+/NM

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Along with the comprehensive rules manual, a host of accessories are included – Command Terminals, Battlefield Assets and more:RulebookIn the 96-page rulebook, you’ll find Basic, Advanced and Optional rules for play, along with detailed background on the Titan Legions, their creation and battles prior to – and during – the Horus Heresy. The Imperium of Mankind: while no complete archive of the history and events that shaped Mankind’s ascent to galaxy-spanning rulers exists, archaeodata can be used to piece together information on the Empire of Old; the relationship between Terra – the seat of the Emperor – and Mars, home of the Cult Mechanicum; the Unification Wars and Great Crusade; the Collegia Titanica and the creation of the Titan Legions; and the shattering civil war of the Horus Heresy. Such information is presented here; Selected Notable Engine-wars of the Age of Darkness: when the god-engines go to war, the galaxy itself holds its breath – here is a record of numerous conflicts between these towering machines, from the Betrayal at Isstvan III, the Death of Tallarn, through to the Imperial Muster at Beta-Garmon; Throughout the book are presented annotated schematics and blueprints of a variety of Titans, along with examples of composition, heraldry and color schemes of Knightly Banners and Titan Maniples; Rules Introduction: Adeptus Titanicus can present a daunting prospect at first, with the Advanced Rules being a comprehensive guide to piloting a Titan – the Introduction section of this book is designed to ease you into the way this game is played, with annotated photographs demonstrating the setup, showing a battle in progress and clearly explaining how each accessory – the Command Terminals, dice and arcs, particularly – is used; Basic Rules: covering everything players need to know in their first few games, this section explains Rounds – between 4 and 6 per game – and the 5 Phases – Strategy, Movement, Damage Control, Combat and End – of which each Round consists. Each Phase is explained as an overview, with suggestions of Advanced Rules to add as you become more familiar with the game’s flow. Included is a mission – Titanic Clash – designed for use with the Basic Rules; Advanced Rules: once players are familiar with the Phases and flow of Adeptus Titanicus, it’s time to step up and begin piloting your Titans with Advanced Rules. This section introduces Stratagems, which are special abilities defined by the mission being played, and the issuing of Orders, which confer a bonus – and a concurrent disadvantage – to your models. Terrain effects are introduced here – even the god-machines can run into difficulty on a rubble-strewn battlefield – as well as the effects of pushing your Titan’s Plasma Reactor; while this provides you with more power for cataclysmic salvos of fire, it also drastically increases the chance of a dramatic overheating scenario. A canny Princeps understands how to manage this risk! As well as this, there are rules for Awakening the Machine Spirit, an unpredictable and unusual set of conditions which can be set by the vital force at the heart of each Titan, overriding the crew’s wishes in ways which can prove advantageous. Finally, this section provides rules for fielding squadrons and banners, supporting one another with coordinated strikes and overlapping void shields; Optional Rules: while not necessary for a game, the rules in this section can be used to add complexity and depth for those who really want to triumph over the adverse conditions found when trying to guide a Titan to war. Overloaded void shields, destroying terrain, management of the very routing of power systems, and dealing with the consequences of stray shots are all covered here; Assembling a Battlegroup: advice on assembling your Titans into a battlegroup, with maniple configurations and personality traits for your battlegroup’s leader; Fighting a Battle: 3 different ways of enjoying the brutal combat and evolving stories you’ll act out while playing are outlined here – Narrative, Matched and Open Play. Open Play concentrates on the models themselves, with no restrictions – simply place whichever Titans on the board you wish, and fight; Narrative Play uses missions to tell a story, and Matched Play balances the sides to make games pure tests of strategic ability. 6 missions are included, with advice on designing your own; Legions of the Adeptus Titanicus: descriptions and rules for Legio Gryphonicus and Legio Tempestus, each with its own Legion Trait, specific wargear, and choice of Princeps Seniores’ Personal Trait.AccessoriesThere is included a host of gaming accessories necessary for playing Adeptus Titanicus: 6 Titan Command Terminals 2 Questoris Knight Command Terminals, used to track the status of your Knight Banners during games; 28 Titan Weapon cards 24 Mission and Stratagem cards Battlefield Assets and Status Markers 2 reference sheets, quickly detailing the Phases of the game along with at a glance information on Orders, Repair Actions, Hit Roll Modifiers, Armor Roll Modifiers, rules for Smash Attacks, Reactor Overload table, Awakened Machine Spirit table, Catastrophic Damage table, Damage Effects, Critical Damage Effects, and Common Weapon Traits; 21 Adeptus Titanicus dice 2 clear blast markers and a flame template, representing explosions and fiery bursts in-game.Please review the condition and any condition notes for the exact condition of this item. All pictures are stock photos. The condition of the item you will receive is VG+/NM - all components still on sprues. Our grading system is listed below for your perusal. Grading System Grading System Payment Shipping About Returns Grading System Our Grading System To ensure a smooth transaction, please review our grading system below as well as the Shipping Information tab before bidding. Be sure to review the exact condition (and any condition notes / incompleteness notes located next to the title and description) before purchase. All pictures are stock photos unless otherwise specified. SW Shrink Wrapped. Still in the original factory shrink wrap, with any condition visible through shrink noted. For example, ?SW (NM)? means shrink wrapped in near-mint condition. MINT Perfect. Brand new. NM Near Mint. Like new with only the slightest wear, many times indistinguishable from a Mint item. Close to perfect, very collectible. Board & war games in this condition will show very little to no wear, and are considered to be "punched" unless the condition notes "unpunched." EX Excellent. Lightly used, but almost like new. May show very small spine creases or slight corner wear. Absolutely no tears and no marks, a collectible condition. VG Very Good. Used. May have medium-sized creases, corner dings, minor tears or scuff marks, small stains, etc. Complete and very useable. FAIR Very well used, but complete and useable. May have flaws such as tears, pen marks or highlighting, large creases, stains, marks, etc. POOR Extremely well used and has major flaws, which may be too numerous to mention. Item is complete unless noted. More Condition Details Miniatures come unpainted and unassembled, unless specifically noted. Assembly is required for most miniatures and model kits. Boxed Items are listed as "code/code" where the first code represents the box, and the second code describes the contents. When only one condition is listed, then the box and contents are in the same condition. If a book is listed in the same fashion, the first code represents the cover, and the second code the interior. For example a boxed game listed as VG / NM indicates that the outer box is in Very Good Condition, while the contents are in Near Mint Condition. A "+" (plus) sign indicates that an item is close to the next highest condition. Example, EX+ is an item between Excellent and Near Mint condition. A "-" (minus) sign indicates the opposite. Major defects and/or missing components are noted separately. Boardgame Counters are punched, unless noted. Due to the nature of loose counters, if a game is unplayable we will send you the parts or it may be returned for a refund of the purchase price. Dice In most cases, boxed games and box sets do not come with dice. Cardboard Backing of miniature packs is not graded. If excessively worn, they will be marked as "card worn." 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Please contact us for suggestions if you are interested in blocked items, as we have cast a wide net to avoid policy violations and some may be acceptable. About About The World's Largest Selection of Games Noble Knight® Games has been selling games online worldwide & as a friendly local game store in Wisconsin since 1997! We're here to help you Complete Your Quest® for new, rare, and out-of-print RPGs, Board Games, War Games, Magic & other CCGs, Miniatures, Collectibles, and more. We've been growing steadily as a trusted name in Games for decades. How do we do it? By offering an unparalleled inventory and fast shipping to customers all over the world, providing quality customer care, and our personal brand of nobility. We have a philosophy of committed and dedicated customer service, will answer your e-mails and questions promptly, and process and ship your order within 24 hours. 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Price: 80 USD

Location: Madison, Wisconsin

End Time: 2024-12-15T19:47:56.000Z

Shipping Cost: N/A USD

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GW Adeptus Titanicus 40k Adeptus Titanicus Rules Set Box VG+/NMGW Adeptus Titanicus 40k Adeptus Titanicus Rules Set Box VG+/NM

Item Specifics

Restocking Fee: No

Return shipping will be paid by: Seller

All returns accepted: Returns Accepted

Item must be returned within: 30 Days

Refund will be given as: Money Back

Brand: Games Workshop

MPN: GAW400-15-60

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