Description: Fantasy AGE Core Rulebook GRR6101 Leap into sword and sorcery RPG adventures with the Fantasy AGE Core Rulebook! Powered by the popular Adventure Game Engine (also used in The Expanse, Modern AGE, and Blue Rose RPGs), Fantasy AGE is easy to learn and a fun to play. Character creation is simple: pick an ancestry, pick a class (mage, rogue, warrior, or envoy), pick a specialization (duelist, diplomat, pirate, sword mage, and more), and jump into the action. The heart of the game is the stunt system, which brings dynamism and drama to the table. Roll doubles on 3d6 to pull off heroic maneuvers in combat, cast mightier spells, perform amazing feats of physical and mental prowess, or even cut a rival down to size with a few clever words. The Fantasy AGE Core Rulebook gives you everything you need to play, from special talents and arcane magic to practical Game Master advice and challenging monsters. Start your adventures in Breakwater Bay and experience the Stranger Shores campaign setting. Set sail for the legendary city of Freeport or tempt fate by going deeper into the mist-shrouded seas. The Fantasy AGE Core Rulebook is fully compatible with all previous Fantasy AGE releases, but new players can start right here. Explore the Stranger Shores, use another fantasy setting of your choice, or create your ownFantasy AGE is your portal to a new age of adventure! Leap into sword and sorcery RPG adventures with the Fantasy AGE Core Rulebook! Powered by the popular Adventure Game Engine (also used in The Expanse, Modern AGE, and Blue Rose RPGs), Fantasy AGE is easy to learn and a fun to play. Character creation is simple: pick an ancestry, pick a class (mage, rogue, warrior, or envoy), pick a specialization (duelist, diplomat, pirate, sword mage, and more), and jump into the action. The heart of the game is the stunt system, which brings dynamism and drama to the table. Roll doubles on 3d6 to pull off heroic maneuvers in combat, cast mightier spells, perform amazing feats of physical and mental prowess, or even cut a rival down to size with a few clever words. The Fantasy AGE Core Rulebook gives you everything you need to play, from special talents and arcane magic to practical Game Master advice and challenging monsters. Start your adventures in Breakwater Bay and experience the Stranger Shores campaign setting. Set sail for the legendary city of Freeport or tempt fate by going deeper into the mist-shrouded seas. The Fantasy AGE Core Rulebook is fully compatible with all previous Fantasy AGE releases, but new players can start right here. Explore the Stranger Shores, use another fantasy setting of your choice, or create your ownFantasy AGE is your portal to a new age of adventure!
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Location: Richmond, Texas
End Time: 2024-11-30T14:03:12.000Z
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Brand: Green Ronin Publishing
UPC: 9781949160321
MPN: GRR6101
Model No: GRR6101
Type: Other Indoor Games
Color: As describe
Size: As describe
Weight: 2.97
Style: Modern
Dimension: 4x4x1
Book Title: Fantasy Age Core Rulebook
Number of Pages: 224 Pages
Language: English
Publisher: Green Pharmacy Ronin Publishing
Topic: Fantasy / General, General, Role Playing & Fantasy
Item Height: 1 in
Publication Year: 2023
Genre: Fiction, Games & Activities
Item Weight: 43.3 Oz
Item Length: 11 in
Author: Crystal Frasier, Steve Kenson, Owen K. C. Stephens, Malcolm Sheppard, Chris Pramas
Item Width: 9 in
Format: Hardcover