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Fantasy AGE Core Rulebook GRR6101

Description: Fantasy AGE Core Rulebook GRR6101 Leap into sword and sorcery RPG adventures with the Fantasy AGE Core Rulebook! Powered by the popular Adventure Game Engine (also used in The Expanse, Modern AGE, and Blue Rose RPGs), Fantasy AGE is easy to learn and a fun to play. Character creation is simple: pick an ancestry, pick a class (mage, rogue, warrior, or envoy), pick a specialization (duelist, diplomat, pirate, sword mage, and more), and jump into the action. The heart of the game is the stunt system, which brings dynamism and drama to the table. Roll doubles on 3d6 to pull off heroic maneuvers in combat, cast mightier spells, perform amazing feats of physical and mental prowess, or even cut a rival down to size with a few clever words. The Fantasy AGE Core Rulebook gives you everything you need to play, from special talents and arcane magic to practical Game Master advice and challenging monsters. Start your adventures in Breakwater Bay and experience the Stranger Shores campaign setting. Set sail for the legendary city of Freeport or tempt fate by going deeper into the mist-shrouded seas. The Fantasy AGE Core Rulebook is fully compatible with all previous Fantasy AGE releases, but new players can start right here. Explore the Stranger Shores, use another fantasy setting of your choice, or create your ownFantasy AGE is your portal to a new age of adventure! Leap into sword and sorcery RPG adventures with the Fantasy AGE Core Rulebook! Powered by the popular Adventure Game Engine (also used in The Expanse, Modern AGE, and Blue Rose RPGs), Fantasy AGE is easy to learn and a fun to play. Character creation is simple: pick an ancestry, pick a class (mage, rogue, warrior, or envoy), pick a specialization (duelist, diplomat, pirate, sword mage, and more), and jump into the action. The heart of the game is the stunt system, which brings dynamism and drama to the table. Roll doubles on 3d6 to pull off heroic maneuvers in combat, cast mightier spells, perform amazing feats of physical and mental prowess, or even cut a rival down to size with a few clever words. The Fantasy AGE Core Rulebook gives you everything you need to play, from special talents and arcane magic to practical Game Master advice and challenging monsters. Start your adventures in Breakwater Bay and experience the Stranger Shores campaign setting. Set sail for the legendary city of Freeport or tempt fate by going deeper into the mist-shrouded seas. The Fantasy AGE Core Rulebook is fully compatible with all previous Fantasy AGE releases, but new players can start right here. Explore the Stranger Shores, use another fantasy setting of your choice, or create your ownFantasy AGE is your portal to a new age of adventure!

Price: 49.67 USD

Location: Richmond, Texas

End Time: 2024-11-30T14:03:12.000Z

Shipping Cost: 0 USD

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Fantasy AGE Core Rulebook GRR6101

Item Specifics

Return shipping will be paid by: Buyer

All returns accepted: Returns Accepted

Item must be returned within: 30 Days

Refund will be given as: Money Back

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Brand: Green Ronin Publishing

UPC: 9781949160321

MPN: GRR6101

Model No: GRR6101

Type: Other Indoor Games

Color: As describe

Size: As describe

Weight: 2.97

Style: Modern

Dimension: 4x4x1

Book Title: Fantasy Age Core Rulebook

Number of Pages: 224 Pages

Language: English

Publisher: Green Pharmacy Ronin Publishing

Topic: Fantasy / General, General, Role Playing & Fantasy

Item Height: 1 in

Publication Year: 2023

Genre: Fiction, Games & Activities

Item Weight: 43.3 Oz

Item Length: 11 in

Author: Crystal Frasier, Steve Kenson, Owen K. C. Stephens, Malcolm Sheppard, Chris Pramas

Item Width: 9 in

Format: Hardcover

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