Description: Critical Squares by Shari Tishman, Albert G. Andrade Developed through Project Zero at the Harvard School of Education, these simple but powerful games are designed to develop students critical-thinking skills and deepen their understanding of topics they are already studying. FORMAT Paperback LANGUAGE English CONDITION Brand New Publisher Description Developed through Project Zero at the Harvard School of Education, these simple but powerful games are designed to develop students critical-thinking skills and deepen their understanding of topics they are already studying. Corresponding to recognizable moments in instruction, the games, called critical squares, encourage students to go beyond rote learning to reflect on, analyze, and actively process the information and ideas they are studying. Four of the games have a roll-of-the-dice format; two are played like Tic Tac Toe. For each the authors provide start-up guidelines, sample student responses, and other pertinent information. Easy to learn, they readily fit into subject matter across the curriculum without major changes to content or structure. They can be used with almost any topic, in any subject area, and at any grade level from third grade on. Requiring almost no preparation time, these spirited games engage students while challenging them to think and learn. Grades 3-12. Author Biography shman /f Shari rade /f Albert /i G. Long Description Developed through Project Zero at the Harvard School of Education, these simple but powerful games are designed to develop students critical-thinking skills and deepen their understanding of topics they are already studying. Corresponding to recognizable moments in instruction, the games, called critical squares, encourage students to go beyond rote learning to reflect on, analyze, and actively process the information and ideas they are studying. Four of the games have a roll-of-the-dice format; two are played like Tic Tac Toe. For each the authors provide start-up guidelines, sample student responses, and other pertinent information. Easy to learn, they readily fit into subject matter across the curriculum without major changes to content or structure. They can be used with almost any topic, in any subject area, and at any grade level from third grade on. Requiring almost no preparation time, these spirited games engage students while challenging them to think and learn. Grades 3-12. Details ISBN1563084902 Author Albert G. Andrade Short Title CRITICAL SQUARES REPRINTED FRO Pages 144 Edition Description Reprinted from Language English ISBN-10 1563084902 ISBN-13 9781563084904 Media Book Format Paperback Year 1997 Edition 1st Subtitle Games of Critical Thinking and Understanding Country of Publication United States Imprint Libraries Unlimited Inc Place of Publication Englewood Illustrations black & white illustrations DOI 10.1604/9781563084904 UK Release Date 1997-05-15 NZ Release Date 1997-05-15 US Release Date 1997-05-15 Audience Age 7-17 Publisher Bloomsbury Publishing Plc Publication Date 1997-05-15 DEWEY 160 Audience Professional & Vocational AU Release Date 1997-05-14 We've got this At The Nile, if you're looking for it, we've got it. With fast shipping, low prices, friendly service and well over a million items - you're bound to find what you want, at a price you'll love! TheNile_Item_ID:11055464;
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ISBN-13: 9781563084904
Book Title: Critical Squares
Publisher: ABC-Clio
Subject: Teaching
Publication Year: 1997
Number of Pages: 144 Pages
Publication Name: Critical Squares: Games of Critical Thinking and Understanding
Language: English
Type: Textbook
Author: Shari Tishman, Albert G. Andrade
Format: Paperback