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Beginning Swift Games Development for iOS - 9781484223093

Description: Beginning Swift Games Development for iOS Please note: this item is printed on demand and will take extra time before it can be dispatched to you (up to 20 working days). Develop 2D and 3D games Using Apple's SceneKit and SpriteKit Author(s): James Goodwill, Wesley Matlock Format: Paperback Publisher: APress, United States Imprint: APress ISBN-13: 9781484223093, 978-1484223093 Synopsis Learn the fundamental elements of the new Swift 3 programming language as applied to game development for new iOS 10. In Part 1 of this book, you'll start with a basic 2D game idea and build the game throughout the book introducing each SpriteKit topic as you add new functionality to the game. By the end of the book, you'll have experience with all the important SpriteKit topics and have a fully functional game as a result. In Part 2, you'll learn 3D game development using Apple's SceneKit framework and the Swift programming language, following the same pattern used for Part 1. Game apps are one of the most popular categories in the Apple iTunes App Store. In response, James Goodwill and Wesley Matlock bring you Beginning Swift Games Development for iOS, Third Edition an update to their best-selling work. After reading and using this book, you'll have the skills and the code to build your first 2D and then 3D game app that you can run on any iOS-enabled device. What you'll learn Discover what's in the new Swift 3 programming language Apply Swift 3 to iOS 10 and 9 game development Build a 2D game app using SpriteKit and Swift Build a 3D game from 2D using SceneKit and Swift Who this book is for iOS app developers new to Swift or for those thinking of trying iOS game app development for the very first time.

Price: 24.94 GBP

Location: Aldershot

End Time: 2024-11-15T08:49:53.000Z

Shipping Cost: 28.55 GBP

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Beginning Swift Games Development for iOS - 9781484223093

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Book Title: Beginning Swift Games Development for iOS

Number of Pages: 208 Pages

Language: English

Publication Name: Beginning Swift Games Development for iOS: Develop 2D and 3D games Using Apple's SceneKit and SpriteKit

Publisher: Apress

Publication Year: 2017

Subject: Computer Science

Item Height: 254 mm

Item Weight: 4438 g

Type: Textbook

Author: Wesley Matlock, James Goodwill

Item Width: 178 mm

Format: Paperback

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