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AR and VR Using the WebXR API : Learn to Create Immersive Content with WebGL,...

Description: AR and VR Using the WebXR API : Learn to Create Immersive Content with WebGL, , and A-Frame, Paperback by Baruah, Rakesh, ISBN 1484263170, ISBN-13 9781484263174, Brand New, Free shipping in the US

Gain an in-depth knowledge in immersive web development to create augmented reality (AR) and virtual reality (VR) applications inside web browsers using WebXR API, WebGL, , and A-Frame. This project-based book will provide the practice and portfolio content to make the most of what the futures of spatial computing and immersive technology have to offer.

Beginning with technical analysis of how web browsers function, th covers programming languages such as WebGL, JavaScript, and HTML, with an eye on a complete understanding of the WebXR lifecycle. Youll then explore how contemporary web browsers work at the code level and see how to set up a local development server and use it with the Visual Studio Code IDE to create 3D animation in the WebGL programming language.

With a familiarity of the web-rendering pipeline in place, you’ll venture on to WebGL abstractions such as the JavaScript library and Mozilla’s A-Frame XR Framework, which use WebXR to create high-end visual effects. In the final projects of th, you’ll create an augmented reality web session for an Android phone device, and create a VR scene in A-Frame (built on ) to demo essential components of the WebXR API pertaining to user positioning and interaction.

Game engines have become common-place for the creation of mixed reality content. However, developers not interested in learning entirely new workflows may be better suited to work within a medium almost universally open to all—the web; AR and VR Using the WebXR API will show you the way.

What Youll Learn
  • Master the creation of virtual reality and augmented reality features for web page
  • Prepare to work as an immersive web developer with a portfolio of projects in sought-after technologies
  • Review the fundamentals of writing shaders in WebGL
  • Experience the unity between client, server, and cloud architecture as it applies to location-based AR
Who This Book Is For

Aspiring immersive web developers and developers already familiar with the fundamentals of web development who want to further explore topics such as spatial computing, computer vision, spatial anchors, and cloud-computing for multi-user social experiences.

Price: 46.84 USD

Location: Jessup, Maryland

End Time: 2024-10-30T14:21:48.000Z

Shipping Cost: 0 USD

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AR and VR Using the WebXR API : Learn to Create Immersive Content with WebGL,...

Item Specifics

Return shipping will be paid by: Buyer

All returns accepted: Returns Accepted

Item must be returned within: 14 Days

Refund will be given as: Money Back

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Book Title: AR and VR Using the WebXR API : Learn to Create Immersive Content

Number of Pages: Xxiii, 328 Pages

Language: English

Publication Name: AR and VR Using the WebXR API : Learn to Create Immersive Content with WebGL, Three. js, a-Frame, and Babylon. js

Publisher: Apress L. P.

Publication Year: 2020

Subject: Programming / Games, Web / Web Programming, General

Item Weight: 19 Oz

Type: Textbook

Author: Rakesh Baruah

Item Length: 9.3 in

Subject Area: Mathematics, Computers

Item Width: 6.1 in

Format: Trade Paperback

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